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MD Game Genie Codec

Game Genie for Mega Drive

This page allows you to encode and decode Game Genie codes for Mega Drive/Genesis and 32X. Pro Action Replay conversions are also supported.
French
Version

Converter

Please enter a code, or a hexadecimal value...

Game Genie code (1)
Game Genie UI

-
e.g. : ATBT-AA32

Hex Offset / Data (2)
Hex Editor UI

0x:
e.g. : 0081E2:32F0

Action Replay code (3)
Action Replay UI


e.g. : 00A35 E6042


Action :

Useful Game Genie codes

  • region-free ("JUE") games for Mega Drive : LYAT-AY1T + EAAT-AL1W
  • region-free ("F") games for 32X : EAAT-AN1T + EAAT-AASW
  • region-free ("JUE") Golden Axe 3 for Mega Drive : BT7T-CA9E + AA7T-CN9R (green code seems to be optional...)
  • region-change for Megaman the Wily Wars/Rockman Megaworld on Mega Drive :
    ENAT-A5NR + EAAT-AY1T + REBT-A6XL for JAP
    ENAT-A5NR + EAAT-BL1T + REBT-A6XL for USA
    ENAT-A5NR + EAAT-AL1T + REBT-A6XL for EUR
    (
    green code seems to be optional...)

For more unprotect codes, take a look to this page (French only).

Notes

  • region-free codes only work with simple-protected games on Mega Drive (99.9% of protected games). They do not work with Golden Axe 3 and Megaman the Wily Wars, who are having enhanced protections.
  • 32X codes might not work with a real console, but they work correctly with emulators (Kega, Gens,...) ; in the same way, Pro Action Replay starting with "FF" are known for not working with a real console.
  • about muti-version games, codes might only work with the most common version. That's the case with some codes for Sonic the Hedgehog, which only work with the occidental version, not with japanese revision.
You should quickly be aware if a code does not work properly...

Links

Related links for Mega Drive/Genesis Game Genie :

http://www.gscentral.org/tools.php
http://www.angelfire.com/games2/codehut/


© SegaKore 2006 - original decoding method by John David Ratliff (www).

Factoïd

1983 : l'année où Rikiya Nakagawa, reponsable du studio AM1 durant les années 1990, rentre chez SEGA en tant que programmeur. Il s'illustre sur la reprogrammation de Choplifter, et sur Ninja Princess.

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